File Details
Select your ROM:
API
Function:
Arg:
Run
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Select a Zelda ROM file first.
Render overworld and dungeon maps.
Optionally use the APIs to explore the column and screen data.
The render functions will draw to the screen.
The fetch functions will log their results to the console.
The APIs can be used during development to determine which columns are unused and least used.
The argument field is optional depending on the function.
The hex argument expects a hex code to be provided. Hex codes are found in the output of the fetch functions and in tooltips.
The num argument can be found in
ZeldaTech
.
Tooltips are displayed when hovering over columns, screens (top left corner), caves, and secrets.
This utility does not save anything. A full map can be saved by piecing together screenshots or using an extension like
GoFullPage
.
Press the 'h' key to hide the UI in preparation for capture.
This has only been tested in Chrome on Windows 10.